Guide to Windows Server 2012 nic teaming for the novice and the expert



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Windows Server 2012 NIC Teaming (LBFO) Deployment and Management

A Guide to Windows Server 2012 NIC Teaming for the novice and the expert.


1NIC Teaming


NIC teaming, also known as Load Balancing/Failover (LBFO), allows multiple network adapters to be placed into a team for the purposes of

  • bandwidth aggregation, and/or

  • traffic failover to maintain connectivity in the event of a network component failure.

This feature has long been available from NIC vendors but until now NIC teaming has not been included with Windows Server.

The following sections address:



  • NIC teaming architecture

  • Bandwidth aggregation (also known as load balancing) mechanisms

  • Failover algorithms

  • NIC feature support – stateless task offloads and more complex NIC functionality

  • A detailed walkthrough how to use the NIC Teaming management tools

NIC teaming is available in Windows Server 2012 in all editions, both ServerCore and full Server versions. NIC teaming is not available in Windows 8, however the NIC teaming User Interface and the NIC Teaming Windows PowerShell Cmdlets can both be run on Windows 8 so that a Windows 8 PC can be used to manage teaming on one or more Windows Server 2012 hosts.

Bluetooth®, Infiniband®, and other trademarks throughout this document are the property of their respective owners. Hyper-V® and Windows® are trademarks of Microsoft Corporation.


2Table of Contents


1NIC Teaming 1

2Table of Contents 2

3Technical Overview 2

3.1Existing architectures for NIC teaming 2

3.2Configurations for NIC Teaming 3

3.3Algorithms for traffic distribution 4

3.4Interactions between Configurations and Load distribution algorithms 5

3.4.1Switch Independent configuration / Address Hash distribution 5

3.4.2Switch Independent configuration / Hyper-V Port distribution 5

3.4.3Switch Dependent configuration / Address Hash distribution 6

3.4.4Switch Dependent configuration / Hyper-V Port distribution 6

3.5NIC teaming inside of Virtual Machines (VMs) 7

3.6No teaming of Hyper-V ports in the Host Partition 9

3.7Feature compatibilities 9

3.7.1NIC Teaming and Virtual Machine Queues (VMQs) 11

3.8NIC Requirements and limitations 12

3.8.1Number of NICs in a team in a native host 12

3.8.2Number of NICs in a team in a Hyper-V VM 13

3.8.3Types of NICs in a team 13

3.8.4Number of team interfaces for a team 13

3.9Teaming of different speed NICs 13

3.10Teams of teams 13

3.11MAC address use and management 13

3.12Industry terms for NIC Teaming 14

3.13Dangers of using a powerful tool (Troubleshooting) 14

3.13.1Using VLANs 14

3.13.2Interactions with other teaming solutions 15

3.13.3Disabling and Enabling with Windows PowerShell 16

4Managing NIC Teaming in Windows Server 2012 16

4.1Invoking the Management UI for NIC Teaming 18

4.2The components of the NIC Teaming Management UI 20

4.3Adding a server to be managed 23

4.4Removing a server from the managed servers list 24

4.5Creating a team 24

4.6Checking the status of a team 26

4.7Modifying a team 27

4.7.1Modifying a team through the UI 27

4.7.2Modifying a team through Windows PowerShell 29

4.7.3Adding new interfaces to the team 31

4.7.4Modifying team interfaces 32

4.7.5Removing interfaces from the team 34

4.8Deleting a team 34

4.9Viewing statistics for a team or team member 34

4.9.1Viewing statistics for a team interface 35

4.9.2Setting frequency of Statistics updates 36

5Frequently asked questions (FAQs) 38

6Power User tips for the NIC Teaming User Interface 41



3Technical Overview

3.1Existing architectures for NIC teaming


Today virtually all NIC teaming solutions on the market have an architecture similar to that shown in Figure 1.

Figure - Standard NIC teaming solution architecture and Microsoft vocabulary

One or more physical NICs are connected into the NIC teaming solution common core, which then presents one or more virtual adapters (team NICs [tNICs] or team interfaces) to the operating system. There are a variety of algorithms that distribute outbound traffic between the NICs.

The only reason to create multiple team interfaces is to logically divide inbound traffic by virtual LAN (VLAN). This allows a host to be connected to different VLANs at the same time. When a team is connected to a Hyper-V switch all VLAN segregation should be done in the Hyper-V switch instead of in the NIC Teaming software.


3.2Configurations for NIC Teaming


There are two basic configurations for NIC Teaming.

  • Switch-independent teaming. This configuration does not require the switch to participate in the teaming. Since in switch-independent mode the switch does not know that the network adapter is part of a team in the host, the adapters may be connected to different switches. Switch independent modes of operation do not require that the team members connect to different switches; they merely make it possible.

    • Active/Standby Teaming1: Some administrators prefer not to take advantage of the bandwidth aggregation capabilities of NIC Teaming. These administrators choose to use one NIC for traffic (active) and one NIC to be held in reserve (standby) to come into action if the active NIC fails. To use this mode set the team in Switch-independent teaming. Active/Standby is not required to get fault tolerance; fault tolerance is always present anytime there are at least two network adapters in a team.

  • Switch-dependent teaming. This configuration that requires the switch to participate in the teaming. Switch dependent teaming requires all the members of the team to be connected to the same physical switch.2

There are two modes of operation for switch-dependent teaming:

  • Generic or static teaming (IEEE 802.3ad draft v1). This mode requires configuration on both the switch and the host to identify which links form the team. Since this is a statically configured solution there is no additional protocol to assist the switch and the host to identify incorrectly plugged cables or other errors that could cause the team to fail to perform. This mode is typically supported by server-class switches.

  • Dynamic teaming (IEEE 802.1ax, LACP). This mode is also commonly referred to as IEEE 802.3ad as it was developed in the IEEE 802.3ad committee before being published as IEEE 802.1ax.3 IEEE 802.1ax works by using the Link Aggregation Control Protocol (LACP) to dynamically identify links that are connected between the host and a given switch. This enables the automatic creation of a team and, in theory but rarely in practice, the expansion and reduction of a team simply by the transmission or receipt of LACP packets from the peer entity. Typical server-class switches support IEEE 802.1ax but most require the network operator to administratively enable LACP on the port.4

Both of these modes allow both inbound and outbound traffic to approach the practical limits of the aggregated bandwidth because the pool of team members is seen as a single pipe.


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